ACHARYA, Vrinda, ROY, Hirakjyoti, KAMATH, Surekha und K, Aneesha Acharya, 2025. Design and Development of a Virtual Gaming Console Using Deep Learning Techniques for Hand Rehabilitation. In: . 3 September 2025.
Elsevier - Harvard (with titles)Acharya, V., Roy, H., Kamath, S., K, A.A., 2025. Design and Development of a Virtual Gaming Console Using Deep Learning Techniques for Hand Rehabilitation, in: . https://doi.org/10.1109/ICRAIS66073.2025.11234699
American Psychological Association 7th editionAcharya, V., Roy, H., Kamath, S., & K, A. A. (2025, September 3). Design and Development of a Virtual Gaming Console Using Deep Learning Techniques for Hand Rehabilitation. https://doi.org/10.1109/ICRAIS66073.2025.11234699
Springer - Basic (author-date)Acharya V, Roy H, Kamath S, K AA (2025) Design and Development of a Virtual Gaming Console Using Deep Learning Techniques for Hand Rehabilitation
Juristische Zitierweise (Stüber) (Deutsch)Acharya, Vrinda/ Roy, Hirakjyoti/ Kamath, Surekha/ K, Aneesha Acharya, Design and Development of a Virtual Gaming Console Using Deep Learning Techniques for Hand Rehabilitation, 2025, .