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1

SPIDER: An Effective, Efficient and Robust Load Scheduler for Real-time Split Frame Rendering
Ma, Bingzheng ; Zhang, Ziqiang ; Li, Yusen ; et al.
2022 IEEE International Parallel and Distributed Processing Symposium (IPDPS) IPDPS Parallel and Distributed Processing Symposium (IPDPS), 2022 IEEE International. :672-682 May, 2022

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2

A New Focus+Context Visualization Technique for Inspecting Black Oil Reservoir Models
Netto, Luiz Felipe ; Celes, Waldemar
2021 34th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI) SIBGRAPI Graphics, Patterns and Images (SIBGRAPI), 2021 34th SIBGRAPI Conference on. :25-32 Oct, 2021

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3

GPU-Based Rendering of Arbitrarily Complex Cutting Surfaces for Black Oil Reservoir Models
Franceschin, Bernardo ; Abraham, Frederico ; Netto, Luiz Felipe ; et al.
2019 32nd SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI) SIBGRAPI Graphics, Patterns and Images (SIBGRAPI), 2019 32nd SIBGRAPI Conference on. :131-138 Oct, 2019

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4

Hybrid Polygon-Point Rendering of Singular and Non-Manifold Implicit Surfaces
Harbinson, D. ; Balsys, R. ; Suffern, K.
2019 23rd International Conference in Information Visualization – Part II Information Visualization – Part II, 2019 23rd International Conference in. :160-166 Jul, 2019

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5

Simulating Depth Perception in Virtual Microscopy
Courilleau, N. ; Remion, Y. ; Lucas, L.
2019 IEEE 16th International Symposium on Biomedical Imaging (ISBI 2019) Biomedical Imaging (ISBI 2019), 2019 IEEE 16th International Symposium on. :497-501 Apr, 2019

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6

Parallel algorithm for multi-viewpoint viewshed analysis on the GPU grounded in target cluster segmentation
Tianren Xiao ; Jiqiu Deng ; Chengfeng Wen ; et al.
International Journal of Digital Earth, Vol 17, Iss 1 (2024)

shadow map uniform grid division K-means fragment shader GPU rendering pipeline Mathematical geography....
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7

Virtual review of large scale image stack on 3D display
Sarton, J. ; Courilleau, N. ; Herard, A-S. ; et al.
2017 IEEE International Conference on Image Processing (ICIP) Image Processing (ICIP), 2017 IEEE International Conference on. :2229-2233 Sep, 2017

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8

Particle rendering using geometry shader
Wiryadi, Freddy Indra ; Kosala, Raymond
2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) Game, Game Art, and Gamification (ICGGAG), 2016 1st International Conference on. :1-6 Dec, 2016

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9

Explorations for real-time point cloud rendering of natural scenes in virtual reality
Bonatto, Daniele ; Rogge, Segolene ; Schenkel, Arnaud ; et al.
2016 International Conference on 3D Imaging (IC3D) 3D Imaging (IC3D), 2016 International Conference on. :1-7 Dec, 2016

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10

Towards an interactive navigation in large virtual microscopy images on 3D displays
Sarton, J. ; Courilleau, N. ; Remion, Y. ; et al.
2016 International Conference on 3D Imaging (IC3D) 3D Imaging (IC3D), 2016 International Conference on. :1-5 Dec, 2016

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11

Enhancing GPU Rendering Efficiency through Scene Optimizations: A Case Study using Octane for Cinema 4D
De Melo Bernardino, Lucas
De Melo Bernardino L. Enhancing GPU Rendering Efficiency through Scene Optimizations: A Case Study Using Octane for Cinema 4D . Technischen Hochschule Ostwestfahlen-Lippe; 2024.

GPU Rendering Scene Optimization 3D Rendering Cinema 4D Octane Render ddc:770
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12

Thread-Based BRDF Rendering on GPU
Kim, Soonhyun ; Kyung, Min-Ho ; Lee, Joo-Haeng
2010 18th Pacific Conference on Computer Graphics and Applications Computer Graphics and Applications (PG), 2010 18th Pacific Conference on. :54-61 Sep, 2010

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13

An Interactive Black Hole Visualisation in OpenSpace
Björkström, Wilhelm ; Wallberg, Emil

Interactive visualisatio... Ackretionsskiva Parallaxeffekt Black hole Gravitational lensing CUDA
Dissertation
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14

Key technology of 3D animation simulation of coalbed methane exploitation
ZHANG Wei, XU Hualong
Meikuang Anquan, Vol 52, Iss 6, Pp 158-162 (2021)

coalbed methane exploita... 3d animation ik system gpu rendering split shot deduction Mining engineering. Meta...
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15

Perception-aware Depth Cueing for Illustrative Vascular Visualization
Chu, Alan ; Chan, Wing-Yin ; Guo, Jixiang ; et al.
2008 International Conference on BioMedical Engineering and Informatics BioMedical Engineering and Informatics, 2008. BMEI 2008. International Conference on. 1:341-346 May, 2008

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16

Importance-Driven Particle Techniques for Flow Visualization
Burger, Kai ; Kondratieva, Polina ; Kruger, Jens ; et al.
2008 IEEE Pacific Visualization Symposium Visualization Symposium, 2008. PacificVIS '08. IEEE Pacific. :71-78 Mar, 2008

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17

A study on numerical integration methods for rendering atmospheric scattering phenomenon
Gałaj Tomasz ; Wojciechowski Adam
Open Physics, Vol 17, Iss 1, Pp 241-249 (2019)

atmospheric single scatt... 02.30.rz nonlinear light scatteri... Physics QC1-999 gpu rendering
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18

ClearView: An Interactive Context Preserving Hotspot Visualization Technique
Kruger, J. ; Schneider, J. ; Westermann, R.
IEEE Transactions on Visualization and Computer Graphics IEEE Trans. Visual. Comput. Graphics Visualization and Computer Graphics, IEEE Transactions on. 12(5):941-948 Jan, 2006

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19

Visual Signatures in Video Visualization
Min Chen ; Botchen, R. ; Hashim, R. ; et al.
IEEE Transactions on Visualization and Computer Graphics IEEE Trans. Visual. Comput. Graphics Visualization and Computer Graphics, IEEE Transactions on. 12(5):1093-1100 Jan, 2006

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20

Real-Time Ray Tracing of Implicit Surfaces on the GPU
Singh, Jag Mohan ; Narayanan, P. J.
IEEE Transactions on Visualization and Computer Graphics IEEE Trans. Visual. Comput. Graphics Visualization and Computer Graphics, IEEE Transactions on. 16(2):261-272 Apr, 2010

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