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*Showing* 1 - 20 *of* 53

7

Agent-Based Evolutionary Game Dynamics: a guide to implement and analyze Agent-Based Models within the framework of Evolutionary Game Theory
Izquierdo Millán, Luis Rodrigo ; Izquierdo, Segismundo S. ; Sandholm, William H. ; et al.
Repositorio Institucional de la Universidad de Burgos (RIUBU)
Universitat Oberta de Catalunya (UOC)

Probability and statisti... Mathematical statistics Mathematical modelling Estadística matemática Game Theory Evolution
*Book*
8

Engineering Agile Big-Data Systems
Feeney, Kevin ; Davies, Jim ; Welch, James ; et al.

thema EDItEUR::U Computi... Computer programming / s... thema EDItEUR::U Computi... Data mining
*Book*
10

Essentials of computing systems
João M. Fernandes ; Universidade do Minho ; João M. Fernandes

programmers thema EDItEUR::U Computi... Informação Sistemas de computação Programação computing systems
*Book*
18

Automotive Software Engineering
Thomas Zurawka ; Joerg Schaeuffele ; Roger Carey

*eBook*
19

Introduction to Scientific Programming with Python
Sundnes, Joakim ; Sundnes, Joakim
2020_Book_IntroductionToScientificProgra.pdf

open access Textbook Computer programming / s... computational science Applied computing Software Engineering
*Book*
20

Aesthetic Programming: A Handbook of Software Studies
Soon, Winnie ; Cox, Geoff ; Soon, Winnie ; et al.
Soon-Cox_2020_Aesthetic-Programming.pdf
Soon, W & Cox, G 2020, Aesthetic Programming : A Handbook of Software Studies . Open Humanities Press, London .

software studies thema EDItEUR::U Computi... aesthetic programming
*Book*

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